$49

Mastering SwiftUI 6 - Basic

77 ratings
Buy this

Mastering SwiftUI 6 - Basic

$49
77 ratings

Now the book has been fully updated for Xcode 16, iOS 18, and Swift 6. And we added 4 more new chapters with over 50 pages of content.


The SwiftUI book is written for both beginners and developers having some experience with Swift programming. We will dive deep into this brand new UI framework, including the new APIs introduced in iOS 18. We will explore the commonly used UI components and teach you how to build complex layouts. Animations play a key role in modern mobile apps. In this book, you will also learn various animation techniques and build some cool view animations. After going through the basics, we will put together everything you learn and build a personal finance app with SwiftUI and Combine, another new framework introduced since the release of iOS 13.


Table of content

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Chapter 1 - Introduction to SwiftUI

Chapter 2 - Getting Started with SwiftUI and Working with Text

Chapter 3 - Working with Images

Chapter 4 - Layout User Interfaces with Stacks

Chapter 5 - Understanding ScrollView and Building a Carousel UI

Chapter 6 - Working with SwiftUI Buttons and Gradient

Chapter 7 - Understanding State and Binding

Chapter 8 - Implementing Path and Shape for Line Drawing and Pie Charts

Chapter 9 - Basic Animations and Transitions

Chapter 10 - Playing with Modal Views, Floating Buttons and Alerts

Chapter 11 - Understanding Dynamic List, ForEach and Identifiable

Chapter 12 - Working with Navigation UI and Navigation Bar Customization

Chapter 13 - Building a Form with Picker, Toggle and Stepper

Chapter 14 - Data Sharing with Combine and Environment Objects

Chapter 15 - Building a Registration Form with Combine and View Model

Chapter 16 - Working with Swipe-to-Delete, Context Menu and Action Sheets

Chapter 17 - Using Gestures

Chapter 18 - Building an Expandable Bottom Sheet with SwiftUI Gestures and GeometryReader

Chapter 19 - Advanced Animations and Transitions

Chapter 20 - Creating a Tinder-like UI

Chapter 21 - Working with JSON, Slider and Data Filtering

Chapter 22 - Building a ToDo app using Core Data

Chapter 23 - Integrating UIKit with SwiftUI Using UIViewRepresentable

Chapter 24 - Creating a Search Bar View and Working with Custom Binding

Chapter 25 - Putting Everything Together to Build a Real World App

Chapter 26 - Creating an App Store like Animated View Transition

Chapter 27 - Building an Image Carousel

Chapter 28 - Building an Expandable List View Using OutlineGroup

Chapter 29 - Building Grid Layout Using LazyVGrid and LazyHGrid

Chapter 30 - Creating an Animated Activity Ring with Shape and Animatable

Chapter 31 - Working with AnimatableModifier and LibraryContentProvider

Chapter 32 - Working with TextEditor to Create Multiline Text Fields

Chapter 33 - Using matchedGeometryEffect to Create View Animations

Chapter 34 - ScrollViewReader and Grid Animation

Chapter 35 - Working with Tab View and Tab Bar Customization

Chapter 36 - Using AsyncImage in SwiftUI for Loading Images Asynchronously

Chapter 37 - Implementing Search Bar Using Searchable

Chapter 38 - Creating Bar Charts and Line Charts with the Charts Framework

Chapter 39 - Capturing Text within Image Using Live Text APIs

Chapter 40 - How to Use ShareLink for Sharing Data Like Text and Photos

Chapter 41 - Using ImageRenderer to Convert SwiftUI Views into Images

Chapter 42 - Creating PDF Documents Using ImageRenderer

Chapter 43 - Using Gauge to Display Progress and Create a Speedometer

Chapter 44 - Creating Grid Layout Using Grid APIs

Chapter 45 - Switching Layout with AnyLayout

Chapter 46 - Working with Maps and Annotations

Chapter 47 - Working with Preview Macro

Chapter 48 - Building Pie Charts and Donut Charts

Chapter 49 - Detecting scroll positions in ScrollView

Chapter 50 - Animating Scroll View Using SwiftUI

Chapter 51 - Using UnevenRoundedRectangle to Round Specific Corners

Chapter 52 - Getting Started with SwiftData

Chapter 53 - How to Embed Photo Pickers in iOS Apps

Chapter 54 - Using PhaseAnimator to Create Dynamic Multi-Step Animations

Chapter 55 - Creating Advanced Animations with KeyframeAnimator

Chapter 56 - Using TipKit to Display Tooltips

Chapter 57 - Creating an App Store like Animation Using Navigation Transition

Chapter 58 - Integrating System-Wide Translation Using the Translation API

Chapter 59 - Working with Mesh Gradients

Chapter 60 - Using TextRenderer to Create Visual Text Effects


All the source code is included and available for download. Also, you are free to use the code in your own project (personal / commercial).

This book includes one year free update. That means, you will continue to receive book updates for free for 1 year. The updates include new content and error fixes.

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What's included

Mastering SwiftUI eBook
1050-page PDF/ePub/Mobi
Source code
Xcode Projects
Free update
1 year
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