Mastering SwiftUI 2 + Swift Programming for iOS 14 - Professional
This professional package comes with everything you need to learn SwiftUI, UIKit, and iOS app development. It includes three books including Mastering SwiftUI, Beginning iOS 14 Programming with Swift, and Intermediate iOS 14 Programming with Swift.
1. Mastering SwiftUI for Xcode 12 and iOS 14
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The SwiftUI book is written for both beginners and developers having some experience with Swift programming. We will dive deep into this brand new UI framework, introduced in iOS 13. We will explore the commonly used UI components and teach you how to build complex layouts. Animations play a key role in modern mobile apps. In this book, you will also learn various animation techniques and build some cool view animations. After going through the basics, we will put together everything you learn and build a personal finance app with SwiftUI and Combine, another new framework introduced in iOS 13.
Here is what the topics covered in the book:
Chapter 1 - Introduction to SwiftUI
Chapter 2 - Getting Started with SwiftUI and Working with Text
Chapter 3 - Working with Images
Chapter 4 - Layout User Interfaces with Stacks
Chapter 5 - Understanding ScrollView and Building a Carousel UI
Chapter 6 - Working with SwiftUI Buttons and Gradient
Chapter 7 - Understanding State and Binding
Chapter 8 - Implementing Path and Shape for Line Drawing and Pie Charts
Chapter 9 - Basic Animations and Transitions
Chapter 10 - Playing with Modal Views, Floating Buttons and Alerts
Chapter 11 - Understanding Dynamic List, ForEach and Identifiable
Chapter 12 - Working with Navigation UI and Navigation Bar Customization
Chapter 13 - Building a Form with Picker, Toggle and Stepper
Chapter 14 - Data Sharing with Combine and Environment Objects
Chapter 15 - Building a Registration Form with Combine and View Model
Chapter 16 - Working with Swipe-to-Delete, Context Menu and Action Sheets
Chapter 17 - Using Gestures
Chapter 18 - Building an Expandable Bottom Sheet with SwiftUI Gestures and GeometryReader
Chapter 19 - Creating a Tinder-like UI with Gestures and Animations
Chapter 20 - Advanced Animations and Transitions
Chapter 21 - Working with JSON, Slider and Data Filtering
Chapter 22 - Building a ToDo app using Core Data
Chapter 23 - Integrating UIKit with SwiftUI Using UIViewRepresentable
Chapter 24 - Creating a Search Bar View and Working with Custom Binding
Chapter 25 - Putting Everything Together to Build a Real World App
Chapter 26 - Creating an App Store like Animated View Transition
Chapter 27 - Building an Image Carousel
Chapter 28 - Building an Expandable List View Using OutlineGroup
Chapter 29 - Building Grid Layout Using LazyVGrid and LazyHGrid
Chapter 30 - Creating an Animated Activity Ring with Shape and Animatable
Chapter 31 - Working with AnimatableModifier and LibraryContentProvider
Chapter 32 - Working with TextEditor to Create Multiline Text Fields
Chapter 33 - Using matchedGeometryEffect to Create View Animations
Chapter 34 - ScrollViewReader and Grid Animation
2. Beginning iOS 14 Programming with Swift
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This book includes the learning materials for you to kick-start your iOS development journey.
The package includes an eBook (PDF, ePub, mobi) covers everything you need to learn for iOS app development. Remember, Swift is just a programming language. To develop an iOS app, you need to learn far more than that. On top of the introduction to Swift 5.3, this book will teach you how to work with Xcode 11 and master the essential APIs of the iOS 14 SDK. Most importantly, it takes you every step of the way from an idea to building a real world app on App Store.
Starting by creating an app prototype, we will build one (or a couple) feature in each chapter. After going through the book, you will end up with a well-designed restaurant app that supports both iPhone and iPad.
Specially, you will learn in this course:
- New features of Xcode 12 and Swift 5.3 Programming
- Playgrounds in Xcode
- Prototyping an app without writing a line of code
- Stack views and Adaptive UI
- MVC and OOP
- Working with Auto Layout, Dynamic Type and Size Classes
- Large title Navigation Bar
- Table view programming
- Table Cell Customization and Self Sizing Cells
- Applying Blur Effect using UIVisualEffect
- UIView animations and Image Manipulation
- Working with MapKit
- Accessing Photo Library and Camera
- Using WKWebView and SFSafariViewController to Display Web Pages
- Search bar for
- Tab bar integration
- Working with Core Data
- Creating tutorial screens using UIPageViewController
- Integrating with CloudKit and build a social feature
- Pull to Refresh content
- Localizing Your App into different languages
- Arranging beta test with users using TestFlight
- Submitting your app to App Store
- Adopting Context Menu
- Implementing User Notifications in iOS
All the source code is included and available for download. Also, you are free to use the code in your own project (personal / commercial).
Intermediate iOS 14 Programming with Swift
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This book uses a problem-solution approach to teach you Swift programming and cover the new APIs introduced in iOS 14 (e.g. ARKit and Core ML). It is designed to take you to the next level of Swift & iOS programming.
Here are what you will learn in this Intermediate Swift book:
Chapter 1 - Adaptive UI Using Universal Storyboards and Size Classes
Chapter 2 - Adding Sections and Index List in UITableView
Chapter 3 - Animating Table View Cell
Chapter 4 - Reading and Parsing JSON
Chapter 5 - How to Integrate Twitter and Facebook Sharing
Chapter 6 - How to Create Email with Attachment
Chapter 7 - Sending SMS and MMS
Chapter 8 - How to Get Direction and Draw Route on Map
Chapter 9 - How to Search Points of Interest Using Local Search
Chapter 10 - Audio Recording and Playback
Chapter 11 - Scan QR code using AVFoundation Framework
Chapter 12 - Working with URL Schemes
Chapter 13 - Working with Camera
Chapter 14 - Video Capturing and Playback using AVKit Framework
Chapter 15 - Display Banner Ads using iAd
Chapter 16 - Using Custom Fonts
Chapter 17 - AirDrop
Chapter 18 - Building Grid Layout Using Collection View
Chapter 19 - Interacting with Collection View
Chapter 20 - Adaptive Collection View
Chapter 21 - Building a Today App Extension
Chapter 22 - Building a Sidebar Menu
Chapter 23 - View Controller Transitions and Animations
Chapter 24 - Building a Slide Down Menu Like Medium App
Chapter 25 - Self Sizing Cells and Dynamic Type
Chapter 26 - XML Parsing and RSS
Chapter 27 - Apply a Blurred Background Using UIVisualEffect
Chapter 28 - Using Touch ID for Authentication
Chapter 29 - Building a Carousel-like User Interface
Chapter 30 - Working with Parse
Chapter 31 - How to Preload Existing Data into SQLite Database
Chapter 32 - Connecting Multiple Annotations with Polylines and Routes
Chapter 33 - Using CocoaPods in Swift Projects
Chapter 34 - Building a Simple Sticker App
Chapter 35 - Building iMessage Apps Using the Messages Framework
Chapter 36 - Building Custom UI Components Using IBDesignable and IBInspectable
Chapter 37 - Using Firebase for User Authentication
Chapter 38 - Google and Facebook Authentication Using Firebase
Chapter 39 - Using Firebase Database and Storage to Build an Instagram-like App
Chapter 40 - Working with CoreML
Chapter 41 - Building AR Apps with ARKit and SpriteKit
Chapter 42 - Working with 3D Objects in Augmented Reality Using ARKit and SceneKit
Chapter 43 - Use Create ML to Train Your Own Machine Learning Model for Image Recognition
Chapter 44 - Building a Sentiment Classifier Using Create ML to Classify User Reviews
Chapter 45 - Working with Image Tracking in ARKit
All source code and demo projects are included. You are free to use the code in your personal and commercial projects.
SwiftUI Companion Guide
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This companion guide is written to walk you through the process of converting the FoodPin app from UIKit to SwiftUI. The original FoodPin app, which is the demo app of our Beginning iOS Programming with Swift book, was built using UIKit and designed with Interface Builder. In this guide, we will develop the same iOS app but using the SwiftUI framework.
The guide shows you step by step on developing the FoodPin app in SwiftUI. In each chapter, it teaches you how to migrate a feature (or two) from UIKit to SwiftUI. For example, you will learn how to use a List view to replace UITableView. Other than the basics, it also covers some advanced topics like Core Data and CloudKit in SwiftUI.
Here are what you will learn in this guide:
Chapter 1 - Building a Simple List View
Chapter 2 - Building a List View with Custom Row Layout
Chapter 3 - Working with Alerts and Handling Row Selection
Chapter 4 - Row Deletion, Context Menus and Activity Controller
Chapter 5 - Working with Navigation View
Chapter 6 - Detail View Enhancement, Custom Fonts and Navigation Bar Customization
Chapter 7 - Working with Maps
Chapter 8 - View Animation and Blur Effect
Chapter 9 - Working with Forms and Camera
Chapter 10 - Working with Core Data
Chapter 11 - Implementing Search Bar
Chapter 12 - Building Walkthrough Screens Using TabView
Chapter 13 - Working with Tab View and Tab Bar Customizations
Chapter 14 - Displaying Web Content with WKWebView and SFSafariViewController
Chapter 15 - Working with CloudKit
Chapter 16 - Localizing Your App Using NSLocalizedString
Chapter 17 - Building a Launch Screen in SwiftUI
Chapter 18 - Adopting Haptic Touch
Chapter 19 - Working with User Notifications
RSS App Template
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The RSS app template (Xcode project) is an app skeleton that will help you build a Blog or RSS Reader app easily and quickly. The template is completely written in Swift. It supports Xcode 12 and iOS 12 (or up).
This app template should save you thousands of dollars. To build a similar app like this, it will cost you over $5000 to hire an iOS developer. Even if you know Swift or Objective-C, the app template will save you 100+ hours from building the app from scratch.
With the built-in RSS parser, you just need to add your own RSS feed in a configuration file and can easily turn the template into a blog reader app.
Three beautiful themes included (more are coming). You just need to set a parameter in the configuration file to choose your preferred theme. With a few tweaks, you'll have an app with your own design.
This is the beginner package of the RSS App Template. You're allowed to use the app template in your personal project to build and release one app to the App Store.
To learn more about the app template, check out the official website:
http://www.appcoda.com/rss-app-template/
Subscription App Template
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Want to keep track of your subscription spendings? This app template is designed for this purpose. We apply MVVM design pattern to build this app. By go through the source code of this app project, you will learn how to apply it to your own project.
iOS App Screenshot Design Guide & Resources for Developers
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Writing code is just one of the steps of developing an App. Except designing App interface in the earlier stage, you will need a few beautiful screenshots for submitting the app to App Store. Standard screenshots can already satisfy the requirements of App Store, but beautiful screenshots are definitely more attractive to users.
For developers, how can you ignore the screenshots design when having a beautiful screenshot can boost the download of your App?
You can hire a designer to help you. But what if you are looking for a low-cost option. This design guide and the resource sheet will show you how to create high-quality mockup and screenshots to market your app.
All books include one year free update. That means, you will continue to receive book updates for free for 1 year. The updates include new content and error fixes.
What's included