$69

Beginning iOS 11 Programming with Swift - Starter

5 ratings
Buy this

Beginning iOS 11 Programming with Swift - Starter

$69
5 ratings

Learn iOS Programming in Swift by building a real world app from scratch. This is the starter package of our Beginning iOS Programming with Swift course. It includes learning materials for both beginners and intermediates.

The beginner book has been fully updated for Xcode 9, Swift 4, iOS 11 and iPhone X, while the intermediate book will be ready in late Nov. This package includes 1-year free update. You will continue to receive all the updated content during your first year of purchase.


BEGINNER

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This book covers everything you need to learn for iOS app development. Remember, Swift is just a programming language. To develop an iOS app, you need to learn far more than that. On top of the introduction to Swift 4, this book will teach you how to work with Xcode 9 and master the essential APIs of the iOS 11 SDK. Most importantly, it takes you every step of the way from an idea to building a real world app on App Store.

Starting by creating an app prototype, we will build one (or a couple) feature in each chapter. After going through the book, you will end up with a well-designed restaurant app that supports both iPhone and iPad. Of course, it looks great on the brand-new iPhone X too.

Specially, you will learn in this course:

- New features of Xcode 9 and Swift 4 Programming

- Playgrounds in Xcode

- Prototyping an app without writing a line of code

- Stack views and Adaptive UI

- MVC and OOP

- Working with Auto Layout, Dynamic Type and Size Classes

- Large title Navigation Bar in iOS 11

- Table view programming

- Table Cell Customization and Self Sizing Cells

- Applying Blur Effect using UIVisualEffect

- UIView animations and Image Manipulation

- Working with MapKit

- Accessing Photo Library and Camera

- Using WKWebView and SFSafariViewController to Display Web Pages

- Search bar for

- Tab bar integration

- Working with Core Data

- Creating tutorial screens using UIPageViewController

- Integrating with CloudKit and build a social feature

- Pull to Refresh content

- Localizing Your App into different languages

- Arranging beta test with users using TestFlight

- Submitting your app to App Store

- Adopting 3D Touch

- Implementing User Notifications in iOS 10

Full source code and Xcode projects are included in the package.



INTERMEDIATE

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*** iOS 11 Update will be ready by late November. You will receive the free update by email ***

This book uses a problem-solution approach to teach you Swift programming and cover the new APIs introduced in iOS 10/11 (e.g. ARKit and Core ML). It is designed to take you to the next level of Swift & iOS programming.

Here are what you will learn in this Intermediate Swift book:

Chapter 1 - Adaptive UI Using Universal Storyboards and Size Classes

Chapter 2 - Adding Sections and Index List in UITableView

Chapter 3 - Animating Table View Cell

Chapter 4 - Reading and Parsing JSON

Chapter 5 - How to Integrate Twitter and Facebook Sharing

Chapter 6 - How to Create Email with Attachment

Chapter 7 - Sending SMS and MMS

Chapter 8 - How to Get Direction and Draw Route on Map

Chapter 9 - How to Search Points of Interest Using Local Search

Chapter 10 - Audio Recording and Playback

Chapter 11 - Scan QR code using AVFoundation Framework

Chapter 12 - Working with URL Schemes

Chapter 13 - Working with Camera

Chapter 14 - Video Capturing and Playback using AVKit Framework

Chapter 15 - Display Banner Ads using iAd

Chapter 16 - Using Custom Fonts

Chapter 17 - AirDrop

Chapter 18 - Building Grid Layout Using Collection View

Chapter 19 - Interacting with Collection View

Chapter 20 - Adaptive Collection View

Chapter 21 - Building a Today App Extension

Chapter 22 - Building a Sidebar Menu

Chapter 23 - View Controller Transitions and Animations

Chapter 24 - Building a Slide Down Menu Like Medium App

Chapter 25 - Self Sizing Cells and Dynamic Type

Chapter 26 - XML Parsing and RSS

Chapter 27 - Apply a Blurred Background Using UIVisualEffect

Chapter 28 - Using Touch ID for Authentication

Chapter 29 - Building a Carousel-like User Interface

Chapter 30 - Working with Parse

Chapter 31 - How to Preload Existing Data into SQLite Database

Chapter 32 - Connecting Multiple Annotations with Polylines and Routes

Chapter 33 - Using CocoaPods in Swift Projects

Chapter 34 - Building a Simple Sticker App

Chapter 35 - Building iMessage Apps Using the Messages Framework

Chapter 36 - Building Custom UI Components Using IBDesignable and IBInspectable

Chapter 37 - Using Firebase for User Authentication

Chapter 38 - Google and Facebook Authentication Using Firebase

Chapter 39 - Using Firebase Database and Storage to Build an Instagram-like App

Chapter 40 - Working with CoreML

Chapter 41 - Building AR Apps with ARKit and SpriteKit

Chapter 42 - Working with 3D Objects in Augmented Reality Using ARKit and SceneKit

All source code and demo projects are included. You are free to use the code in your personal and commercial projects.

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What's included

Beginner iOS & Swift Programming Book
840 pages (PDF, ePub, mobi, HTML)
Intermediate iOS & Swift Programming Book
600 pages (PDF, ePub, mobi, HTML)
Source code
Over 40 Xcode projects
App Design Resource for Developers
PDF
Sketch App Template
1 file
Free Update
1 year
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